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Allow to perform bit operations on integer values. More...
| Functions | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | convertD65XYZToD50XYZ (vec< 3, T, Q > const &ColorD65XYZ) | 
| Convert a D65 YUV color to D50 YUV. | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | convertD65XYZToLinearSRGB (vec< 3, T, Q > const &ColorD65XYZ) | 
| Convert a D65 YUV color to linear sRGB. | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | convertLinearSRGBToD50XYZ (vec< 3, T, Q > const &ColorLinearSRGB) | 
| Convert a linear sRGB color to D50 YUV. | |
| template<typename T , qualifier Q> | |
| GLM_FUNC_DECL vec< 3, T, Q > | convertLinearSRGBToD65XYZ (vec< 3, T, Q > const &ColorLinearSRGB) | 
| Convert a linear sRGB color to D65 YUV. | |
Allow to perform bit operations on integer values.
Include <glm/gtx/color_encoding.hpp> to use the features of this extension.
 1.8.18
 1.8.18