//Auto-generated by kalyptus. DO NOT EDIT.
package org.trinitydesktop.koala;

import org.trinitydesktop.qt.TQt;
import org.trinitydesktop.qt.QtSupport;

/**

 The <code>Text</code> interface represents the textual content
 (termed <a href="&xml-spec;#syntax"> character data </a> in XML) of
 an <code>Element</code> or <code>Attr</code> . If there is no
 markup inside an element's content, the text is contained in a
 single object implementing the <code>Text</code> interface that
 is the only child of the element. If there is markup, it is parsed
 into a list of elements and <code>Text</code> nodes that form the
 list of children of the element.
  When a document is first made available via the DOM, there is only
 one <code>Text</code> node for each block of text. Users may
 create adjacent <code>Text</code> nodes that represent the
 contents of a given element without any intervening markup, but
 should be aware that there is no way to represent the separations
 between these nodes in XML or HTML, so they will not (in general)
 persist between DOM editing sessions. The <code>normalize</code>()
 method on <code>Element</code> merges any such adjacent
 <code>Text</code> objects into a single node for each block of
 text; this is recommended before employing operations that depend
 on a particular document structure, such as navigation with
 <code>XPointers</code>.
 		@short    The <code>Text</code> interface represents the textual content  (termed <a href="&xml-spec;#syntax"> character data </a> in XML) of  an <code>Element</code> or <code>Attr</code> .

*/
public class Text extends CharacterData  {
	protected Text(Class dummy){super((Class) null);}
	public Text() {
		super((Class) null);
		newText();
	}
	private native void newText();
	public Text(Text other) {
		super((Class) null);
		newText(other);
	}
	private native void newText(Text other);
	public Text(Node other) {
		super((Class) null);
		newText(other);
	}
	private native void newText(Node other);
	/**
		 Breaks this <code>Text</code> node into two Text nodes at the
		 specified offset, keeping both in the tree as siblings. This
		 node then only contains all the content up to the <code>offset</code>
		 point. And a new <code>Text</code> node, which is
		 inserted as the next sibling of this node, contains all the
		 content at and after the <code>offset</code> point.
			@param offset The offset at which to split, starting from 0.
			  NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly.
			     		@return The new <code>Text</code> node.

		@short    Breaks this <code>Text</code> node into two Text nodes at the  specified offset, keeping both in the tree as siblings.
	*/
	public native Text splitText(long offset);
	// DOM::Text* Text(DOM::TextImpl* arg1); >>>> NOT CONVERTED
}
