TITLE: LAC COMMANDER CANYON RUN
NAME: H. E. Day
COUNTRY: United States
EMAIL: PovRayGuy@aol.com
TOPIC: Games
COPYRIGHT: I SUBMIT TO THE STANDARD RAYTRACING COMPETITION COPYRIGHT.
MPGFILE: canyon.mpg
RENDERER USED: 

    Povray 3.02b


TOOLS USED: 

    G.U.M., Internal pov-ray editor, Chris Colefax's Modified Clock .inc file


CREATION TIME: 

    Several weeks
    (Read "MONTHS")


HARDWARE USED: 

    200Mhz Pentium, for rendering and a
    133Mhz 486 DX/2 for pov-ray file creation


ANIMATION DESCRIPTION: 


This animation shows a battle between 3 L.A.C.s and a Turret.
(War Games)


VIEWING RECOMMENDATIONS: 

Big screen, dark room, self-made sounds.

DESCRIPTION OF HOW THIS ANIMATION WAS CREATED: 


I used hierarchical movement for the LAC's walking.  The slight "limping" you
see is a result of the methods used, sadly unavoidable.  The cockpit scenes, in
both the turret and the LAC use actual objects - they are not bitmaps (note the
shifting shadows on the internal LAC scene).  I am unable to upload the full
source-code for this, simply 'cause it's splattered across 2 computers.  I
will, however, make available to anyone who emails me, a demonstration of the
walking and weapon firing animations.


