Special
    name = "ASTEROID_COATING_OWNED_SPECIAL"
    description = "ASTEROID_COATING_OWNED_SPECIAL_DESC"
    stealth = 5
    spawnrate = 0.0
    spawnlimit = 0
    location = And [
        Planet
        Planet type = Asteroids
        Not WithinStarlaneJumps jumps = 3 condition = And [
            System
            Contains And [
                Planet
                OwnedBy affiliation = AnyEmpire
            ]
        ]
    ]
    effectsgroups = [

        // Gives a 10% structure bonus to all ships with asteroid hulls in the empire 
        EffectsGroup
            scope = And [
                Ship
                OwnedBy empire = Source.Owner
                HasTag name = "ASTEROID_HULL"
            ]
            stackinggroup = "ASTEROID_COATING_STACK"
            effects = SetMaxStructure value = Value + 0.1*Value accountinglabel = "ASTEROID_COATING_SPECIAL"
    ]
    graphic = "icons/specials_huge/asteroid_coating.png"
#include "/scripting/common/priorities.macros"
