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#include <xdkwrl/tools/traverser.h>#include <xdkwrl/nodes/anchor.h>#include <xdkwrl/nodes/appearance.h>#include <xdkwrl/nodes/audioclip.h>#include <xdkwrl/nodes/background.h>#include <xdkwrl/nodes/billboard.h>#include <xdkwrl/nodes/box.h>#include <xdkwrl/nodes/collision.h>#include <xdkwrl/nodes/color.h>#include <xdkwrl/nodes/colorinterpolator.h>#include <xdkwrl/nodes/cone.h>#include <xdkwrl/nodes/contour2d.h>#include <xdkwrl/nodes/coordinate.h>#include <xdkwrl/nodes/coordinatedeformer.h>#include <xdkwrl/nodes/coordinateinterpolator.h>#include <xdkwrl/nodes/cylinder.h>#include <xdkwrl/nodes/cylindersensor.h>#include <xdkwrl/nodes/directionallight.h>#include <xdkwrl/nodes/elevationgrid.h>#include <xdkwrl/nodes/extrusion.h>#include <xdkwrl/nodes/fog.h>#include <xdkwrl/nodes/fontstyle.h>#include <xdkwrl/nodes/geocoordinate.h>#include <xdkwrl/nodes/geoelevationgrid.h>#include <xdkwrl/nodes/geolod.h>#include <xdkwrl/nodes/geolocation.h>#include <xdkwrl/nodes/geometadata.h>#include <xdkwrl/nodes/geoorigin.h>#include <xdkwrl/nodes/geopositioninterpolator.h>#include <xdkwrl/nodes/geotouchsensor.h>#include <xdkwrl/nodes/geoviewpoint.h>#include <xdkwrl/nodes/group.h>#include <xdkwrl/nodes/imagetexture.h>#include <xdkwrl/nodes/indexedfaceset.h>#include <xdkwrl/nodes/indexedlineset.h>#include <xdkwrl/nodes/inline.h>#include <xdkwrl/nodes/inlineloadcontrol.h>#include <xdkwrl/nodes/lod.h>#include <xdkwrl/nodes/material.h>#include <xdkwrl/nodes/movietexture.h>#include <xdkwrl/nodes/navigationinfo.h>#include <xdkwrl/nodes/normal.h>#include <xdkwrl/nodes/normalinterpolator.h>#include <xdkwrl/nodes/nurbscurve.h>#include <xdkwrl/nodes/nurbscurve2d.h>#include <xdkwrl/nodes/nurbsgroup.h>#include <xdkwrl/nodes/nurbspositioninterpolator.h>#include <xdkwrl/nodes/nurbssurface.h>#include <xdkwrl/nodes/nurbstexturesurface.h>#include <xdkwrl/nodes/orientationinterpolator.h>#include <xdkwrl/nodes/pixeltexture.h>#include <xdkwrl/nodes/planesensor.h>#include <xdkwrl/nodes/pointlight.h>#include <xdkwrl/nodes/pointset.h>#include <xdkwrl/nodes/polyline2d.h>#include <xdkwrl/nodes/positioninterpolator.h>#include <xdkwrl/nodes/proximitysensor.h>#include <xdkwrl/nodes/scalarinterpolator.h>#include <xdkwrl/nodes/shape.h>#include <xdkwrl/nodes/sound.h>#include <xdkwrl/nodes/sphere.h>#include <xdkwrl/nodes/spheresensor.h>#include <xdkwrl/nodes/spotlight.h>#include <xdkwrl/nodes/switch.h>#include <xdkwrl/nodes/text.h>#include <xdkwrl/nodes/texturecoordinate.h>#include <xdkwrl/nodes/texturetransform.h>#include <xdkwrl/nodes/timesensor.h>#include <xdkwrl/nodes/touchsensor.h>#include <xdkwrl/nodes/transform.h>#include <xdkwrl/nodes/trimmedsurface.h>#include <xdkwrl/nodes/viewpoint.h>#include <xdkwrl/nodes/visibilitysensor.h>#include <xdkwrl/nodes/worldinfo.h>
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