Method
GeglMatrix3originate
Declaration [src]
void
gegl_matrix3_originate (
  GeglMatrix3* matrix,
  gdouble x,
  gdouble y
)
Description [src]
Shift the origin of the transformation specified by matrix
to (x, y). In other words, calculate the matrix that:
- 
Translates the input by (- x, -y).
- 
Transforms the result using the original matrix.
- 
Translates the result by ( x,y).