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Typedef for the typical usage of a random-access handle.
typedef basic_random_access_handle random_access_handle;
| Name | Description | 
|---|---|
| Rebinds the handle type to another executor. | |
| The type of the executor associated with the object. | |
| An overlapped_handle is always the lowest layer. | |
| The native representation of a handle. | 
| Name | Description | 
|---|---|
| Assign an existing native handle to the handle. | |
| Start an asynchronous read at the specified offset. | |
| Start an asynchronous write at the specified offset. | |
| basic_random_access_handle [constructor] | 
                  Construct a random-access handle without opening it.  | 
| Cancel all asynchronous operations associated with the handle. | |
| Close the handle. | |
| Get the executor associated with the object. | |
| Determine whether the handle is open. | |
| 
                  Get a reference to the lowest layer.  | |
| Get the native handle representation. | |
| Move-assign a random-access handle from another. | |
| Read some data from the handle at the specified offset. | |
| Write some data to the handle at the specified offset. | 
        The windows::basic_random_access_handle
        class provides asynchronous and blocking random-access handle functionality.
      
Distinct objects: Safe.
Shared objects: Unsafe.
        Header: boost/asio/windows/random_access_handle.hpp
      
        Convenience header: boost/asio.hpp