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Swap two objects.
void swap( object& other);
            Exchanges the contents of this object with another object. Ownership
            of the respective memory_resource objects is not
            transferred.
          
*other.storage() == *this->storage(), ownership of the underlying memory
                is swapped in constant time, with no possibility of exceptions. All
                iterators and references remain valid.
              *other.storage() != *this->storage(), the contents are logically swapped
                by making copies, which can throw. In this case all iterators and
                references are invalidated.
              
            Constant or linear in size()
            plus other.size().
          
            Strong guarantee. Calls to memory_resource::allocate
            may throw.
          
| Name | Description | 
|---|---|
| 
                       | 
                      The object to swap with. If  |