|  | Home | Libraries | People | FAQ | More | 
Allocate a temporary object to hold operation state.
          Defined in header <boost/beast/core/async_base.hpp>
        
template< class State, class Handler, class Executor1_, class Allocator_, class... Args> friend State& allocate_stable( stable_async_base< Handler_, Executor1_, Allocator_ >& base, Args&&... args);
The object will be destroyed just before the completion handler is invoked, or when the operation base is destroyed.